Zombie Survival
A Midstone project built from scratch with SDL. The player must survive as long as they can!
Overview
A team-of-4 project to create a 2D zombie survival game.
Personal Notes: It was really cool developing the engine + game from the ground up.
Gameplay
- Zombie Spawning (3 variants)
- Scalable difficulty per round
- AI with unique behaviors
Combat & Player
- Weapon management (reload, etc.)
- Physics-based movement
- Item drops (health, speed)
Audio, UI, & Core
- Dynamic sound system
- HUD for health, ammo, rounds
- Centralized game loop