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Tank vs Blue Shells

Game development project 2021

Survive the onslaught! A Unity project practicing AI and game mechanics.

Unity C# Isometric

Overview

Practice implementing mechanics from a GDD in Unity.

How It Works: Player (tank) survives an onslaught of chasing enemies (blue shells).

Gameplay

  • Smooth tank controls
  • Quick & Charged shots
  • Collision system

Enemy AI

  • Basic "chase player" AI
  • Continuous spawning

Other

  • Physics-based projectiles
  • Fixed isometric camera
  • C# scripting