Mini-Game Project
A 3-level puzzle game in UE5, showcasing level design and game mechanics.
Overview
To create 3 levels with unique puzzles in UE5.
Personal Notes: Enjoyed creating the levels. Felt the woes of merge conflicts with blueprints and GitHub LFS.
Level Design
- Main starting hub
- Level 1: Flooded chamber
- Level 3: Skeeball lane
- Quixel Megascans
Puzzle Design
- Puzzle 1: Key-finding
- Puzzle 3: Skee ball
Other
- Blueprint Scripting
- Audio Design
- Source Control (LFS)